Community Challenge Pack

Crime Fighter Challenge Map Pack 6, also known as the Community Challenge Pack is a DLC Challenge Pack in Batman: Arkham Knight. It includes six challenge maps from Batman: Arkham Asylum and Batman: Arkham City, and a special endless Predator Mode challenge. The challenges received a "next-gen overhaul" with improved graphics and other small changes.

Combat

 * Iceberg Lounge VIP Room (Arkham City)
 * Monarch Theatre (Arkham City)
 * Crime Alley (Arkham Knight based on the challenge from Arkham Asylum)

Predator

 * Wayne Manor Main Hall (Arkham City)
 * Silent Knight (Arkham Asylum)
 * The Batcave (Arkham City)
 * Endless Knight (Endless predator survival)

Release Date

 * PC: January 19th, 2016
 * PS4/XBO: January 26th, 2016

Trophies/Achievements

 * The Curtain Falls – Flawless FreeFlow in every round of the Monarch Theatre as Batman, Robin, Nightwing and Catwoman.
 * Requiem for a Killer – Defeat an old adversary in the Iceberg Lounge AR Challenge, playing as Batman.
 * The Chill in the Air – Complete the Crime Alley AR Challenge unharmed as Batman, Robin and Nightwing.
 * What the Butler Saw – Complete the Wayne Manor AR Challenge as Batman without using any gadgets or taking any damage.
 * Secrets of the Batcave – Complete the Batcave AR Challenge unharmed as Batman and Nightwing, using only Beat Downs.
 * Silent Night, Deadly Night – Complete the Silent Knight AR Challenge unharmed as Batman and Robin, using only Knockout Smashes.
 * Eternal – Complete the Endless Knight AR Challenge taking out 50 Enemies as Batman.

Changes
While the maps are similar to the previous versions, there are small changes here and there.
 * Enemy loadouts in Predator Mode are changed, as some of the enemy types were replaced in Knight. Movement patterns are mostly the same. Medal challenges were also changed.
 * The ropes on Wayne Manor's ceiling are replaced by wooden bars. Two vantage points were removed because of this.
 * Everyone can use the hidden doors in Wayne Manor, not just the Bat-family.
 * Batman can use the piano in Wayne Manor to open a nearby wall, behind which is another wall full of notes, with the number "425" standing out. This was eventually revealed to be a teaser for Arkham VR.
 * Killer Croc and Penguin use their Knight character models in the Iceberg Lounge.
 * Reaching 20 rival points/1 000 000 points in Iceberg Lounge triggers a boss fight against Killer Croc, and Nightwing jumps in, turning the challenge into a dual-play one.
 * The Crime Alley challenge map uses Knight's version of the alley.
 * The Batcave dinosaur can be activated with the Remote Hacking Device.
 * A destroyable wall was removed from the Batcave.
 * Vents used to travel in and out from the sanitarium in Silent Knight were replaced by fans to prevent the player from leaving.