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Arkham Wiki
Armored Assault Loading Screen

Armored Assault Loading Screen

Armored Assault is a DLC Batmobile hybrid challenge map that is included in the Crime Fighter Challenge Pack #2 DLC in Batman: Arkham Knight. This challenge combines both the combat and pursuit functions of the Batmobile, hence being included in the hybrid challenge category.

The default Batmobile is the Arkham Knight Batmobile and cannot be played with DLC Batmobiles due to their lack of the combat function.


  • Complete the course in less than 1:55 for 3 stars
  • Complete the course in less than 2:20 for 2 stars
  • Complete the course in less than 2:40 for 1 stars

Rival Points[]

  • Complete in under 1:35 to obtain all 20 Rival Points(RP); one RP is earned for every second under 1:55, the 3 star time.

Time Bonuses and Penalties[]

  • A total of 2 time bonuses are on the track in the form of holograms of hourglasses. Driving through one will subtract 3 seconds from the timer, giving a potential time save of 6 seconds.
  • While no typical time penalties are present in the challenge, 5 seconds are added to the timer every time an enemy tank lands a hit.




  • Drifting and picking up time bonuses is recommended to ensure an easier 3 star and to help with obtaining Rival Points.
  • To take out enemy tanks quickly, alternate between using the 60mm cannon and the vulcan gun. This can roughly double the rate tanks are taken down, and doesn't require the insane precision needed in purely using the vulcan gun.
  • Save the Batmobile's weapon energy for the third and final combat encounter, then use a missile barrage to take all tanks out at once.