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Batmobile Proving Ground - 1 Lap Race Loading Screen

Batmobile Proving Ground - 1 Lap Race Loading Screen

Batmobile Proving Ground - 1 Lap Race is a DLC Batmobile race challenge map that is included in the WayneTech Track Pack in Batman: Arkham Knight. The lap-based checkpoint race takes place in an unidentified testing facility setup by Lucius Fox.

The default Batmobile is the Arkham Knight Batmobile; star requirements are the same regardless of the Batmobile being used.

Stars[]

  • Complete a lap in less than 0:30 for 3 stars
  • Complete a lap in less than 0:40 for 2 stars
  • Complete a lap in less than 1:00 for 1 star

Rival Points[]

  • Complete in under 0:10 to obtain all 20 Rival Points(RP); one RP is earned for every second under 0:30, the 3 star time.

Time Bonuses and Penalties[]

  • The track contains no bonuses.
  • Driving through red or yellow blockades will add 1 second to the timer.
  • Driving off the track will add 1 second to the timer roughly twice every second the Batmobile is out of bounds.

Trivia[]

  • Lucius Fox designed the track to test the functionality of the Batmobile's drifting and side thrusters.
  • This is the only track where obtaining all 20 RP is not possible without the use of glitches, exploits or cheats; the highest possible amount is 18 and has been achieved by only two players.

Tips[]

  • Drifting is recommended to ensure an easier 3 star and to help with obtaining Rival Points.
  • Stay on the inside of the track when possible, the course is very difficult without proper drifts, so artificially shortening the length of the track helps shave off that little bit of time.
  • Use the Batmobile's side thrusters while in a drift to move out of the way of the holographic barriers.