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Detective Mode in Batman: Arkham Asylum.

Detective Mode (Also known as Detective Vision) is one of Batman's most useful gadgets, as it allows him to see people through walls and detect usable and useful objects in the environment. Each playable character can use this mode, and most of them had unique abilities.

Versions

Bat Family

  • Batman has the most advanced version of Detective Mode. It shows the skeletons of any and every human. Unarmed enemies are blue, enemies with firearms are orange (red in Arkham Asylum), and enemies and weapons such as knives, bottles, pipes, and body armor are highlighted in yellow. The weapon and emotional state of the enemy is also identified. The layout color was blue, but Batman could change it to help tracking chemical substances. In Arkham Knight, Batman uses it to see through multiple layers of the human body. He can switch from scanning the skin, muscles, and skeletal systems. This mode does not appear outside of side-missions, however.
  • Bruce Wayne used Concentration, and it was identical to Robin's and Deathstroke's. The layout was in white. It had no technological apparatus and was probably based on Bruce's heightened senses. Despite this, it could still be jammed through the use of technological devices.
  • Robin uses a version similar to what Batman used, but it highlighted explosives such as the Snap-Flash and propane tanks. In Batman: Arkham City, there were no weapon or emotion indicators, but they were added in Batman: Arkham Knight. His layout was blue.
  • Nightwing could only highlight enemies with his Night Vision and had a motion sensing radar on the top right corner for enemies in close proximity. By the time of Arkham Knight, he also moved to use Detective Mode. His Night vision had a Yellow/Grey layout.
  • Batgirl used Detective Mode, which works identically like the one Batman uses. Her layout was blue.

Rogues

  • Catwoman uses Thief Vision, a very similar gadget that was built into her goggles. The layout was distorted orange. In addition to highlighting objects and people, blue claw marks appear on ceilings that she could adhere to. However, it doesn't identify thugs with weapons or armor, but it does highlight vantage points.
  • Red Hood used a version that functioned seemingly identically to Detective Mode. It marked deceased enemies as "Neutralized" and highlighted bulletproof enemies in purple. The layout was red.
  • As he re-uses Batman's moveset, Azrael's Detective Mode is identical to Batman's.
  • Joker used a pair of comical looking spectacles that only show the skeleton of an enemy and made a wacky, yet eerie noise every time that it was donned. Joker must remain still while he used his glasses. The layout consisted of yellow and red lines spinning.
  • Deathstroke used Tactical Vision, which was almost identical to Robin's, but with a green layout.
  • Harley Quinn used Psychosis Mode. When activated, the walls filled with carvings (Story DLC only), and prolonged use caused Harleen, Harley's pre-Joker personality try to convince Harley to stop her criminal ways. In her DLC mission, enemies were marked as "Little Piggies", but in challenge maps, the default DM indicators are used instead. Her layout was red.
  • Both Bane's and Joker's gang used experimental x-ray visions, which helped them locate their opponents. However, they could only be used for a limited time, and if fully emptied, they could not be used at all until they had recharged. This layout was blue.

Incident Reports

Initiation Incident

Bruce Wayne was capable of using a form of Detective Mode known as "Concentration", which appeared to be a manifestation of his training around the world over the years and Tokagure Ryu training including no actual technological apparatus. That version worked much the same way as his later Detective Vision, and was able to discern armed enemies in orange as separate from ones in blue who were either unarmed or unconscious, as well as different areas of the environment that could be used to interact.

Arkham Origins Incident

Batman used his Detective Vision even in his early times as the Dark Knight. Not only could it read heart beats, conditions, see through walls, and display skeletons, but it could re-wind a crime scene to see how the death/crime was committed via the Batcomputer. However, the actual people in the crime scene (both the assailant and victim) lacked detail, and appeared instead only as nondescript holograms whose movements were estimated from environmental clues, which meant that it was not completely accurate. This and possibly future versions of the gadget were dependent on the Batcomputer for functional use, as it was unusable when the computer was broken by Bane. Batman's Detective Vision could be blocked by henchmen wearing backpack jammers, and required those henchmen to be knocked out, so Batman could destroy the jammers and use his Detective Vision in Predator Mode.

Deathstroke also had a digital seeing gadget built into his mask called "Tactical Vision", which was most likely stolen/adopted from the Military.

Joker's Henchmen and Bane's Henchmen also managed to make use of a semi-perfect device similar to Detective Vision, though it consumed power, and could only be used for a short time.

Cold, Cold Heart Incident

Batman returned to the regular use of Detective Vision during his hunt for Mr. Freeze.

Arkham Origins Blackgate Incident

Batman brought his cowl lined with Detective Mode back into the field in Batman: Arkham Origins Blackgate to thoroughly scan his crime filled environment.

Detective Mode also had a new use that time. Batman used it to see in dark areas where no light was present.

Arkham Asylum Incident

Batman uses a scaled down version during the Joker's takeover, though it appeared to have multiple filters for different trace evidence types, e.g. breath particles, tobacco traces, etc.

Joker used a special set of glasses, colored red and yellow with swirls, to track enemies.

Arkham City Incident

Again, Batman returned to using the normal Detective Mode to help him identify enemies, but it could also identify armed enemies. As with Origins, Batman's Detective Mode could be blocked by henchmen wearing backpack jammers.

Catwoman possessed a version called Thief Vision that only allowed her to see enemies, but not discern between unarmed and armed, though weapons were a lighter shade compared to people.

Robin possessed a version similar to Batman's, though still inferior.

Nightwing possessed a variant that was grey, with yellow identification, and was an active radar as well.

Arkham Knight Incident

As before, Batman used Detective Mode to help him identify enemies. Crime scene reconstructions were shown in better detail than in Batman: Arkham Origins. It could also do scans of out-of-place markers on deceased victims via a Deep Tissue Scanner, as Batman demonstrated when investigating six grisly serial killing victims, which Batman utilized because directly IDing the victims via DNA analysis was impossible due to their DNA being corrupted, and whatever DNA was left was destroyed via acid on the fingertips. As with previous games, Batman's Detective Mode could still be blocked by henchmen wearing backpack jammers. Additionally, some henchmen may be equipped with a device that could track Batman's Detective Mode (i.e. if Detective Mode was used for too long, all enemies would be alerted to Batman's position) or may wear Optic Deflection armor to render themselves unseeable by Detective Mode (that could be disabled by the Disruptor via an upgrade).

Gallery




Trivia

  • Clayface had no visible skeleton in Detective Mode, and because of this, his involvement in Batman: Arkham City's plot could be seen beforehand by activating Detective Mode during the fight against Joker and his gang in the Steel Mill.
    • In Batman: Arkham Origins, Mad Hatter had no skeleton, but this is believed to have been a developer oversight, as Karlo had not been transformed yet, and there would be very little reason for any Clayface to impersonate Mad Hatter.
  • When viewed through Detective Mode, Clayface and Solomon Grundy's conditions are listed as "Unknown". These conditions are explained by the lack of organs and being an undead being, respectively.
  • Catwoman and Joker have visual gadgets for Detective Mode (her goggles and his spectacles), but Batman and Batgirl use their cowls, and Robin, Nightwing, Red Hood and Deathstroke have their masks to use the mode. Harley Quinn and Bruce Wayne however, don't seem to use any sorts of gadgets, and their versions simply come from pure natural skill.
  • Detective Mode does not detect the skeletons of rats or other animals. However, during Detective Mode, the bones of dinosaurs were colored blue.
    • The skeleton of Tiny did not appear during Detective Mode, due to sharks' skeletons being more cartilage than bone.
  • In Arkham Origins Blackgate, armed enemies' skeletons are red instead of orange.
  • In Batman: Arkham Asylum, Detective Mode switched color based on the trace evidence that it was searching for. This feature was not seen in any of the other games, however.
  • It seemed that, by the time of Arkham Knight, the members of the Bat Family had upgraded their suits so they could not be seen through X-ray, as they weren't visible through Batman's Detective Mode. This was possibly caused by the "Heat Signature Conceal" upgrade from Arkham City. This would also explain why Jason Todd could not simply locate Batman whenever he appeared in person, despite having his mask equipped with a variation of the vision, as seen in the Red Hood Story Pack DLC.
  • In Arkham Knight, one sound designer who worked on the game stated that the sound that can be heard in the background, when detective mode is active, is the voice of Alfred taken apart and jumbled up. It is unknown what the original audio is.
Batman: Arkham Origins
Characters
Heroes
Alfred Pennyworth - Batman/Bruce Wayne - James Gordon - Barbara Gordon - Robin (Dick Grayson)
Villains
Anarky - Andrew Carter - Bane - Black Mask - Blackgate Prisoners - Bird - Calendar Man - Chucky Berks - Copperhead - Deadshot - Deathstroke - Electrocutioner - Enigma - Firefly - Ian Chase - Joker/Red Hood - Killer Croc - Mad Hatter - Mr. Freeze - Penguin - Qing Lu - Ricky "Loose Lips" Leblanc - Robert Hanes - Shiva
Other Characters
Alberto Falcone - Alex Cane - Amanda Waller - Branden - Bryan Murphy - Candy - Clarissa Rodriguez - Cyrus Pinkney - David Shannon - Ferris Boyle - Gillian B. Loeb - Harvey Bullock - Harleen Quinzel - Horace Riley - John DeMarco - John F. Baker - Kirigi - Martin Joseph - Matthew Kadai - Nate Ramo - Nora Fries - Owen Grant - Quincy Sharp - Thomas and Martha Wayne - Tiffany Ambrose - Tracey Buxton - Vicki Vale
Locations
Gotham City

Amusement Mile - Batcave - Blackgate Prison - The Bowery - Burnley - Coventry - Diamond District - Final Offer - GCPD Building - GothCorp - Gotham Merchant's Bank - Gotham Cathedral - Gotham Pioneer's Bridge - Industrial District - Jezebel Center - Lacey Towers - My Alibi - Park Row - Royal Hotel - Steel Mill - Solomon Wayne Courthouse - Wayne Manor

Terms
Bat-Signal - Batarang - Batclaw - Batmobile - Batsuit - Batwing - Character Bio - Cryptographic Sequencer - Detective Mode - Disruptor - Enigma Datapack - Explosive Gel - Freeflow Combat - Glue Grenade - Grapnel Gun - Interview Tape - Predator Mode - Remote Claw - Riddler Trophy - Smilex - TN-1 - Venom - Wayne Enterprises - WayneTech
Music
Archives
Achievements & Trophies
Batman: Arkham Asylum
Characters
Heroes
Alfred Pennyworth - Batman/Bruce Wayne - James Gordon - Oracle
Villains
Arkham Lunatics - Bane - Blackgate Prisoners - Clayface - Frank Boles - Harley Quinn - Joker - Killer Croc - Poison Ivy - Riddler - Scarecrow - Scarface - Victor Zsasz
Other Characters
Aaron Cash - Adrian Chen - Amadeus Arkham - Arkham Guards - Bill (Guard) - Carl Todd - Eddie Burlow - Gretchen Whistler - Henry Smith - Ian Kennedy - Jack Ryder - Jackson - Jerry - Jordan Fraser - Kevin Liew - Louie Green - Luke Curtis - Luke Oliver - Maria Andrade - Martin "Mad Dog" Hawkins - Mike (Guard) - Mike (Orderly) - Nate - Penelope Young - Quincy Sharp - Robert Stirling - Sarah Cassidy - Spirit of Arkham - Stephen Kellerman - Steve - Thomas Armbruster - Thomas and Martha Wayne - Wendi Maga - William North - Zach Franklin
Locations
Arkham Asylum

Batcave - Arkham Mansion - Botanical Gardens - Intensive Treatment Center - Medical Facility - Old Sewer - Penitentiary

Terms
ArkhamCare - Arkham City - Bat-Signal - Batarang - Batclaw - Batmobile - Batsuit - Batwing - Blackgate Penitentiary - Character Bio - Chronicles of Arkham - Cryptographic Sequencer - Detective Mode - Explosive Gel - Fear Toxin - Freeflow Combat - Grapnel Gun - Interview Tape - Joker's Party List - Joker Teeth - Line Launcher - Perspective Riddle - Predator Mode - Riddler Map - Riddler Trophy - Riddle - Smylex - Titan - Venom - Wayne Enterprises - WayneTech
Music
Archives
Riddler Challenges - Achievements & Trophies
Batman: Arkham City
Characters
Heroes
Alfred Pennyworth - Batman/Bruce Wayne - Catwoman - Nightwing - Oracle - Robin
Villains
Bane - Black Mask - Calendar Man - Clayface - Deadshot - Harley Quinn - Hugo Strange - Hush - Joker - Killer Croc - Mad Hatter - Mr. Freeze - Mr. Hammer - Penguin - Poison Ivy - Ra's al Ghul - Riddler - Sickle - Solomon Grundy - Talia al Ghul - Two-Face - Victor Zsasz
Other Characters
Aaron Cash - Adam Hamasaki - Andrew Brian - Anne Bishop - Azrael - Best - Denning - Eddie Burlow - Elvis Jones - Ernest Ray - Fiona Wilson - Jack Ryder - James Gordon - Jon Forrester - Laurence Graham - Michaels - Nora Fries - Quincy Sharp - Sanchez - Sarli Jayakody - Southwold - Strickland - Stacey Baker - Thomas and Martha Wayne - Tom Miller - Vicki Vale - Whitman - William North
Locations
Arkham City

Amusement Mile - Batcave - The Bowery - Church/Medical Center - GCPD Building - Iceberg Lounge - Industrial District - Monarch Theatre - The Museum - Park Row - Poison Ivy's Lair - Solomon Wayne Courthouse - Steel Mill - Subway - TYGER Confiscated Goods Vault - Wayne Manor - Wonder City - Wonder Tower

Terms
Bat-Signal - Batarang - Batclaw - Batsuit - Batwing - Blackgate Penitentiary - Bowstaff - Catsuit - Character Bio - Chronicles of Arkham - Cryptographic Sequencer - Detective Mode - Explosive Gel - Fear Toxin - Freeflow Combat - Grapnel Gun - Interview Tape - Joker Balloons - Lazarus Pit - Line Launcher - Perspective Riddle - Predator Mode - Riddler Map - Riddler Trophy - Riddle - Shuriken - Smoke Bomb - Smylex - Snap-Flash - Thief Mode - Titan - TYGER - Ultra Sonic Emitter - Venom - Wayne Enterprises - WayneTech
Music
Archives
Riddler Challenges - Achievements & Trophies
Batman: Arkham Knight
Characters
Heroes
Alfred Pennyworth - Azrael - Batman/Bruce Wayne - Catwoman - Jason Todd/Red Hood - James Gordon - Lucius Fox - Nightwing - Oracle - Robin
Villains
Albert King - APC Lieutenant - Arkham Knight/Jason Todd - Azrael - Black Mask - Calendar Man - Christina Bell - Deacon Blackfire - Deathstroke - Firefly - Harley Quinn - Henry Adams - Hush - Johnny Charisma - Joker - Killer Croc - Mad Hatter - Man-Bat - Mr. Freeze - Nyssa Raatko - Penguin - Poison Ivy - Professor Pyg - Ra's al Ghul - Riddler - Scarecrow - Simon Stagg - Two-Face
Other Characters
Aaron Cash - Alison Wears - Anthony Lund - Clara Saberton - Denning - Ella Montgomery - Franklin Accardo - Francine Langstrom - Hanrahan - Jack Ryder - JT Wicker - Lisa Mendes - Mick Phillips - Nora Fries - Owens - PJ Hughes - Raymond Underhill - Robert Kincaid - Thomas and Martha Wayne - Vicki Vale
Locations
Gotham City

Ace Chemicals - Arkham Asylum - Arkham City - Batcave - Bleake Island - Clock Tower - Founders' Island - GCPD Building - Miagani Island - Panessa Studios - Wayne Tower - Wayne Manor

Terms
Bat-Signal - Batarang - Batclaw - Batmobile - Batsuit - Batwing - Catsuit - Cloudburst - Disruptor - Detective Mode - Explosive Gel - Fear Toxin - Freeze Blast - Line Launcher - Remote Electrical Charge Gun - Remote Hacking Device - Riddler Trophy - Voice Synthesizer - Wayne Enterprises - WayneTech
Music
Archives
Achievements & Trophies
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