The Red Hood story pack
Red Hood Story Pack 4

The Red Hood

is an Arkham Episode story DLC in Batman: Arkham Knight. It takes place after the events of the game. It originally was a Pre-order bonus from Gamestop on June 23rd, 2015, but became available as DLC in August 2015.

The DLC includes Red Hood as a playable character, and comes with the Arkham Knight skin for Red Hood, and a small story segment. It also lets Red Hood become playable in AR challenges. It is part of the Season Pass.


Red Hood Story Pack 1
Having given up his vendetta against Batman, along with his Arkham Knight persona, Jason Todd has resumed the life of a vigilante. Now the Red Hood, aptly named for the tactical visor and jacket hood he wears, Jason cleans the streets of criminal scum with extreme prejudice. Unlike the rest of the Bat Family, Jason kills his enemies and doesn't spare them. For over a month's time, he continued his crusade. Among the nameless thugs he killed, Red Hood added the super criminal Killer Moth to the body count. Red Hood enters through a glass roof to stop an arms deal between Black Mask's and Penguin's gangs. After neutralizing everybody, he interrogates the only man he didn't kill. With a gun to his face, the thug tells Red Hood about a weapon shipment stored at a dock near near Gotham City. With the thug's usefulness expended, Red Hood kills him and heads off.
Red Hood Story Pack 2
At the Docks, Red Hood again takes out everybody, this time in silently, due to the amount of guns carried by henchmen. With only one man left, Red Hood takes him for interrogation to find out where Black Mask is hiding out. Having been beaten and interrogated by Batman and his allies for years, the thug adamantly tells Red Hood that he won't kill him. Annoyed, Red Hood puts a gun under the thug's chin, asking if he looked like Batman. Now afraid for his life, the thug reveals Black Mask's location in the hopes of being spared. However, just like the last snitch, he too is sentenced to death with a bullet to the head.
Red Hood Story Pack 3
Red Hood arrives at Sionis' hideout, and takes out several guards. This draws out Black Mask, who enters his office with several henchmen. Black Mask attempts shooting the Red Hood numerous times, but fails due to the vigilante's reflexes. Beating Roman and his thugs, Red Hood slowly wears down the crime lord and kills all the henchmen.

After the battle, Red Hood drags the now begging Sionis to a large window in his office. As Black Mask promises "I'll go anywhere you want!" Red Hood tells him "How about you go to Hell?" and kicks the defeated crime lord through the window, and tells him to "Say hi to Joker for me." He then leaves the building.


  • There is speculation that the Black Mask killed wasn't actually Roman Sionis, but a body double.
    • Black Mask has used body doubles in the past, as seen in Batman: Arkham Origins. In addition, in Origins Batman states that Roman has always been paranoid, and the second interrogated henchman confirmed that Black Mask knew Red Hood was after him.
    • His mask differs from the one worn by Black Mask in Arkham City. As his City mask is supposed to be burnt into his face, a change of masks seems odd.
    • Black Mask begs for mercy, which is very unlike Roman's character. For comparison, in Arkham Origins, he threatened The Joker despite being tied up and betrayed by his own (armed) henchmen.
  • Based on dialogue from some of the enemies, the events of the story take place at least a month after the events of Arkham Knight. This would place it in later November or early December.
  • This is the only post-Arkham Knight Arkham Episode where the events of the story are not referenced in any way, and Batman is even mentioned several times. This was clearly made to avoid spoilers in a pre-order DLC. However, most observant players might notice that Red Hood's guns are the same ones Arkham Knight uses.
  • Wearing the Arkham Knight outfit causes Red Hood's costume to revert to the default one in cutscenes.
  • If the player zooms in on enemies, they are still visibly breathing no matter what method Red Hood uses to take them out. This also happens when playing as the Joker in Asylum, so it's likely caused by an game engine limitation.
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